Prototype for a roguelike topdown shooter.

Defeat all enemies in a room to unlock a door to move onto the next one.

Weapons:

Circular Orb:

LMB - Pellet whose rate of fire increases at it's held down.

RMB - Blast a massive barrage of pellets at once.

Square Orb:

LMB - Barrage of pellets that can stack up to 3 times as it's charged.

RMB - Blackhole that sucks in items and enemies.

Pyramidal Orb:

LMB - Spike that penetrates enemies and explodes on final impact.

RMB - Raise several spikes from the ground that hang out and explode upon contact with an enemy.

Controls:

WASD - Move

Spacebar - Dash (teleport)

LMB - Orbs primary

RMB - Orbs secondary (Hold to charge it)

ScrollWheel - Change weapon

M - Fullscreen


debug:

C key - Spawn immediate explosion on mouse

F key - Spawn explosive tube on mouse


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